The world is rapidly moving towards XR. But a key piece is missing: a 3D digital map to place virtual content, objects, and experiences in the real world. This map is essential to creating, sharing, and discovering location-based XR apps and experiences. Through crowdsourcing, we will build this map together.
You have several options for creating 3D scans with your phone. Apps such as Polycam, Immersal, or Scaniverse offer robust methods including LiDAR scanning, photogrammetry, and Gaussian splatting. For MeshMap, textured meshes created with LiDAR or photogrammetry are best. Once you've mapped and processed a scan using your chosen app, you can export it as a .gltf file.
MeshMap also supports 3D meshes created using professional 3D scanners, such as the Leica BLK2Go. Simply convert the scan to a .gltf file using your preferred software.
Go to the MeshMap web app to import your scan and its metadata (map name, coordinates, time of day, and weather). Meshes with a file size of <20 MB will work best with the MeshMap API. The MeshMap upload supports meshes with a file size of <100 MB. Apps like Polycam support the easy compression of meshes that you import into their app using their Remesh tool. Alternatively, we also recommend using Draco Compression to reduce the size of your file.